Animated Armor

Medium construct, unaligned
Armor Class 18 (natural armor)
Hit Points 33 (6d8+6)
Speed 25ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 1 (-5) | 3 (-4) | 1 (-5) |
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60ft. (blind beyond this radius), passive Perception 6
Languages -
Challenge 1 (200 XP)
Traits
Antimagic Susceptibility
The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a
Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance
While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack
The armor makes two melee attacks.
Slam
Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 5 (1d6+2) bludgeoning damage.
- name Animated Armor
- type construct
- ac 18
- hp 33 (6d8+6)
- size medium
- alignment unaligned
- abilities
- name STR
- value 14
- name DEX
- value 11
- name CON
- value 13
- name INT
- value 1
- name WIS
- value 3
- name CHA
- value 1
- speed 25ft
- cr 1