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Adult Green Dragon

Adult Green Dragon

Huge dragon, lawful evil

Armor Class 19 (natural armor)

Hit Points 207 (18d12+90)

Speed 40ft., fly 80ft., swim 40ft.

STRDEXCONINTWISCHA
23 (+6)12 (+1)21 (+5)18 (+4)15 (+2)17 (+3)

Saving Throws Dex +6, Con +10, Wis +7, Cha +8

Skills Deception +8, Insight +7, Perception +12, Persuasion +8, Stealth +6

Damage Immunities poison

Condition Immunities poisoned

Senses blindsight 60ft., darkvision 120ft., passive Perception 22

Languages Common, Draconic

Challenge 15 (13,000 XP)

Traits

Amphibious

The dragon can breathe air and water.

Legendary Resistance (3/Day)

If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +11 to hit, reach 10ft., one target.
Hit: 17 (2d10+6) piercing damage plus 7 (2d6) poison damage.

Claw

Melee Weapon Attack: +11 to hit, reach 5ft., one target.
Hit: 13 (2d6+6) slashing damage.

Tail

Melee Weapon Attack: +11 to hit, reach 15ft., one target.
Hit: 15 (2d8+6) bludgeoning damage.

Frightful Presence

Each creature of the dragon's choice that is within 120ft of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Poison Breath (Recharge 5-6)

The dragon exhales poisonous gas in a 60ft cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10ft of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

  • name Adult Green Dragon
  • type dragon
  • kind chromatic
  • ac 19
  • hp 207 (18d12+90)
  • size huge
  • alignment lawful evil
  • abilities
      • name STR
      • value 23
      • name DEX
      • value 12
      • name CON
      • value 21
      • name INT
      • value 18
      • name WIS
      • value 15
      • name CHA
      • value 17
  • speed 40ft, fly 80ft, swim 40ft
  • cr 15
  • skills
      • name Deception
      • value 8
      • name Insight
      • value 7
      • name Perception
      • value 12
      • name Persuasion
      • value 8
      • name Stealth
      • value 6